![]() I don't actually recall seeing a whole lot of them in the base game. This got me thinking about puzzles in SWTOR in general. I eventually made it past the forcefield myself, but for the companion mission I ended up looking up a hint online once I'd been stuck for a while. Then I got a bit annoyed when I couldn't figure out the solution quickly enough. In chapter eleven, you had to find the right panels to shoot in order to progress past a forcefield, and this month's Alliance alert is pretty much one big puzzle to solve.īoth prompted similar reactions in me: First I was startled by the unexpected obstacle in my way, then delighted that it was something different from the norm. ![]() ![]() Both of Bioware's most recent releases for SWTOR have contained puzzle elements.
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